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Pac-Man is an arcade game designed by Toru Iwatani and published by Namco and Midway Games. It was initially released in Japan with the name of PUCKMAN in May 1980, then followed by the United States in October 1980.

If you haven’t played the game (that is so uncommon) let me tell you the ambiance you will there. Game-play involves turning off-nominal characters in a maze containing a single point or particle. The aim is to eat all the particles while avoiding the four multi-colored "ghosts" left in the maze. As the level progressed, the ghosts became more radical and changed their behavior and patterns. If the ghost touches the Pac-Man, he will lose his life, which can be restored at some point. The maze also contains four large "powered projectiles" that allow players to be temporarily inviolated, allowing them to consume ghosts to gain more points. Throughout the game, fruit also appears in the center of the maze and can be used to earn more points.

Before it’s launched there were so many arcade games that already have some place in people’s routine, still, Pac-Man received the noticeable response from the critics. Not only this, the game becomes the most influential video game of all time. Pac-Man grossed over $2.5 billion and become the highest-grossing of all time game in the 1980s.

Originally the game got its name as “Puck-Man” by Japanese when launched in 1980 and later it was changed to Pac-Man, which evolved from the Japanese word paku, meaning “chomp”. Given the closeness to a certain explicit four-letter English word, a lot of arcade operators at the time were worried that vandals would alter the letter P. Eventually, "Pac" was suggested as an alternate name. Hence the name "Pac-Man" came to be.

Author-Simran Bhatnagar

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